using UnityEngine;
using System.Collections;

public class camera : MonoBehaviour {
	public int level;
	private float[][][] coord ;
	// Use this for initialization
	void Start () {
		this.level = 1;
		//this.coord = {1;-19.04243f;-1.10574f}; //,{2;-10.530f;-1.140f}};
	}
	
	// Update is called once per frame
	void Update () {
	
	}
	void OnGUI () {
		// Make a background box
		GUI.Box(new Rect(10,10,100,90), "Loader Menu");
		
		// Make the first button. If it is pressed, Application.Loadlevel (1) will be executed
		if(GUI.Button(new Rect(20,40,80,20), "Level 1")) {
			Application.LoadLevel(1);
		}
		
		// Make the second button.
		if(GUI.Button(new Rect(20,70,80,20), "Level 2")) {
			Application.LoadLevel(2);
		}
	}
}
